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Tech Pope Talks: Why doesn't Paradox fix desyncs in multiplayer?

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Tech Pope Talks: Why doesn't Paradox fix desyncs in multiplayer?

Tech Pope Talks: Why doesn't Paradox fix desyncs in multiplayer?

Description: Tech Lead Lorenzo is here to talk about why there are sometimes desyncs in multiplayer.

Have you experienced a desync in multiplayer? Having a desync report from the host and the desynced client allows us to compare the game states, and see what fell out of sync between the host and client, which we then can backtrack through the code to resolve the issue.

1. Go to Documents/Paradox Interactive/Stellaris/oos
2. Find the folder from your multiplayer session (it should be named after the host's empire, or blank for an observer host) and zip the folder
3. Have the desynced player send you their copy of the OOS report
4. Go to https://forum.paradoxplaza.com/forum/forums/stellaris-bug-reports.941/ and create a bug report. Include both OOS report zips, it also helps to include what the client was doing in-game when they desynced.
5. Bask in the glory that you helped improve Stellaris multiplayer!

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