Lara Croft was burning Gpus in 2013 #tech #tombraider #blender #amd #riseofthetombraider #render
Description: TressFX is an advanced software library developed by AMD that enables real-time, GPU-accelerated simulation and rendering of realistic hair, fur, and grass in 3D video games. By utilizing DirectCompute capabilities, TressFX treats thousands of individual hair strands as physical entities, allowing them to react dynamically to external forces such as wind, gravity, character movement, and collision detection.
The technology made its official debut in March 2013 with the release of Crystal Dynamics' Tomb Raider reboot, where it was famously used to render realistic strand-based physics for the protagonist Lara Croft. Close description
The technology made its official debut in March 2013 with the release of Crystal Dynamics' Tomb Raider reboot, where it was famously used to render realistic strand-based physics for the protagonist Lara Croft. Close description
